Animation Module

This week’s assignment was to make a module so I made an animation sequence that begins and ends with the same frame: a simple circle.

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If the sequence is repeated, it creates a seamless loop. Another module can also be created and it will follow this one seamlessly as long as it begins and ends with the circle frame.

http://www.vimeo.com/9210685

Stories Through Pictures

Here are two sets of images taken last week in order to visualize some data about my life. For Breakfast, I took a picture of my breakfast every morning. For WakeFromSleep, I took a screen shot of my desktop every time I would open my computer, revealing what I was working on before turning it off.

Cube

My assignment for The Softness of Things was to make something polished, that looks like it could be sold in a store. The first thing I thought of was to use the laser cutter as it always yields professional looking results, and I decided to make a cube as it is a shape I like working with.
To keep it clean, I wanted the faces to connect without using any glue or anything messy so I made teeth around each shape so that they would intertwine. I then imported the shapes in a 3D modeling software to ensure that everything would fit properly.

Screen shot 2010-01-24 at 11.14.17 AM Screen shot 2010-01-24 at 11.52.24 AM

I cut decorative designs on each face to make the object nicer looking. Each face is made up of a red layer covered by a clear layer. Each design is split into two parts, one for each layer. The opposing faces have the same design, but on alternate layers so as to complement each other. The inside of the cube is painted white to give an extra dimension to the object.

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Unfortunately, I forgot to take the width of the laser into account and had to use some acrylic solvent to stick the faces together. This left some blotches on the faces so it is not as perfect as I would like it to be.

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3D Navigation w/ iPhone

A rough sketch where I am navigating in a 3D world using the iPhone as an interface. Tilting the phone moves the camera and dragging on the screen rotates it (similarly to how mouse look works in FPS games).

http://www.vimeo.com/8500936

The communication with the iPhone is done through OSC using Mrmr on the phone and OscP5 on the laptop. The 3D environment was built with JOCode for Processing, an OpenGL framework I have been working on with Mark Napier. We are in the process of finalizing the library and it will be available within the next two weeks.

Big Screams Documentation

Documentation for the Big Screams presentation at the IAC last month is finally up on Vimeo.

http://www.vimeo.com/8487873

Special thanks to Diego Rioja, Mustafa Bağdatlı, Nisma Zaman, and the rest of the video crew for the footage!

ITP Winter Show 2009

The ITP Winter Show is happening this Sunday and Monday, December 20-21. Camera Obscura: The Gates, a project I made with Sara Bremen, will be on display in the lobby.

ITP Winter Show 2009
Dec. 20 2-6pm and Dec. 21 5-9pm
@ 721 Broadway, 4th Fl

Monome Game of Life

I finally got around to making a patch for the Monome today, Conway’s Game of Life mapped to sounds generated by cfxr. Built with Processing, coz that’s how I roll.

http://www.vimeo.com/8146567 http://www.vimeo.com/8146587

Camera Obscura Proposal

Camera Obscura creates a window into the daily world by providing a different perspective of an everyday experience. A live feed from outside the Bronx Museum is taken via a small webcam. The image is manipulated and re-projected onto the blank wall, above the staircase, just inside the South Building of the museum. The wall is visible to both people walking by (through a window) and visitors to the museum.

http://www.vimeo.com/7897037
Continue reading ‘Camera Obscura Proposal’

Big Screens Show

Tonight is the Big Screens show at the IAC building! 11 projects will be presented, including my project Big Screams. See here for more details.

Another Big Screams Test

Now with different characters, text prompts, and refined physics…

http://www.vimeo.com/7706564