Tag Archive for 'jocode'

3D Navigation w/ iPhone

A rough sketch where I am navigating in a 3D world using the iPhone as an interface. Tilting the phone moves the camera and dragging on the screen rotates it (similarly to how mouse look works in FPS games).

The communication with the iPhone is done through OSC using Mrmr on the phone and OscP5 on the laptop. The 3D environment was built with JOCode for Processing, an OpenGL framework I have been working on with Mark Napier. We are in the process of finalizing the library and it will be available within the next two weeks.