/**
* Drawing a star.
*
*
Elie Zananiri
* CART 253, Winter 2008
*/
void setup() {
size(400, 400);
smooth();
noStroke();
}
void draw() {
background(0);
// draw a star at the current mouse position
fill(216, 61, 4);
drawStar(mouseX, mouseY, 100);
}
void drawStar(int xPos, int yPos, int starSize) {
beginShape();
vertex(xPos, yPos-starSize/2);
vertex(xPos-starSize/3, yPos+starSize/2);
vertex(xPos+starSize/2, yPos-starSize/8);
vertex(xPos-starSize/2, yPos-starSize/8);
vertex(xPos+starSize/3, yPos+starSize/2);
vertex(xPos, yPos-starSize/2);
endShape();
}